XDefiant pushed back again and accused of copying Call of Duty: Ubisoft defends itself | Xbox

Ubisoft is undoubtedly one of the publishers that communicates the most about their projects long before they're even close to release. While Beyond Good and Evil 2 is still officially in development for 15 years, it's XDefiant that's once again in the news today as the game will have to be delayed yet again.

XDefiant will likely be delayed again

XDefiant was announced by Ubisoft in July 2021, when the company announced that it was investing 20% โ€‹โ€‹of its capital in the production of free-to-play games. While the title was originally slated for a summer 2023 release,

At the time of writing, there will thus be one week left for XDefiant to be released according to the schedule announced by Ubisoft. But today that seems quite impossible given that there hasn't been any communication about the game in a long time.

According to sources from well-known pundit Tom Henderson, .

XDefiant wants to copy Call of Duty? Ubisoft is on the defensive

Insider Gaming understands that XDefiant has missed dozens of internal targets over the past two years, including release dates, putting the game in the category of other Ubisoft titles that are constantly in limbo.

The developers working on the project have become increasingly frustrated with the lack of progress, and in short, the game's shortcomings stem from the executive's desire to try to copy Call of Duty instead of creating their own game.

From a creative point of view, this is disappointing for the team, but from a technical point of view, it also poses new challenges and has become the main reason for delays. “The endless chasing of COD and adding unnecessary stuff always breaks the current version,” said a source, who often required days to repair the game.

Ubisoft developers contacted by Tom Henderson apparently wished to remain anonymous. But in any case, XDefiant would not be canceled and development would continue at its usual pace. It is likely that there are still several weeks or even months before the game's release.

For his part, Mark Rubin, executive producer on XDefiant at Ubisoft, denied a delay due to new features added to the game.

FYI, our delay is not due to new features. Actually, not much has changed in terms of gameplay. The delay is due to the technical issues we discussed. Whoever mentioned Call of Duty hunting in Tom's report had a major memory error.

Tom Henderson then responded that any XDefiant fan should be wary of Ubisoft's “open transparency” about the game because it would have “bigger implications” and “doesn't reflect what's going on.” really” inside the studio.

The executive producer promised that communication about the game will come “soon” and “probably” within the next week. “I know we've been quiet because, to be honest, there's not much to say.” indicated to X.

To be clear, we're not sitting around with the game fixing every little bug. No one releases perfect games without bugs. We're doing our best, but it's not realistic to think that. We discovered major technical issues shortly before release and had to resolve them.

This is what the team worked on. And it's not just minor bug fixes, but major infrastructure and full system overhauls. The game remains the same as you've already played and we've tried to make it as fun as possible, that's for sure.

So, other than launch questions, which I can't talk about, I'm happy to discuss anything game-related.

For example, I can confirm that no attempt has been made to integrate SBMM into the game. Unrated playlists will still not have SBMM and you will have the variety of gameplay you see when there is no SBMM. It has no SBMM.

Anyway, I hope everyone has a great weekend and thank you all for watching XDefiant with such passion! We love you all!

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