Baldur's Gate 3 Director Explains Himself About AI, And His Strong Opinion Will Reassure Many

Game news Baldur's Gate 3 Director Explains Himself About AI, And His Strong Opinion Will Reassure Many

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In recent years, the topic of artificial intelligence in the video game industry has gained importance. Especially since 2024 with the multiple layoffs some studios have suffered. Asked about the matter, the president of Larian Studio (Baldur's Gate 3) already has his idea about its use in the short and medium term.

Larian CEO interviewed on Baldur's Gate and AI

Last Tuesday, our colleagues from IGN published a generous interview with Larian Studio head Sven Vicke. The latter became known to the general public this year with the role-playing game Baldur's Gate 3. This video game adaptation of the board game universe Dungeons and dragons met with colossal success. This is evidenced by the numerous awards they have won, such as his game of the year at The Game Awards (considered the “Oscars” of video games) last December.

In this interview we learn that, despite the laurels it has received, Larian Studio is moving forward. Sven Vicke explains that he is not doing DLC ​​for Baldur's Gate 3 or a possible Baldur's Gate 4. The publisher, Wizards of the Coast, then has to invite others.

Other topics are also discussed in this interview. Sven Vicke is asked about the content that was changed along the way or even deleted. But he also wonders about the categorical comments he is currently making about the industry. Topics like the greed of some publishers but also in artificial intelligence.

Genetic AI is subject to criticism, but there are a large number of other areas where AI should be incorporated into the process. So my position on artificial intelligence is very simple. It's a tool we use to help us get things done faster. We have so much work that we are happy to have help from any tool. I don't think it will ever replace the creative side of things and I can go on and on.

Sven Vicke even believes that it will not replace “never the creative side of things“. A statement that can be reassuring. Since the beginning of time, studios, big and small, have been laying off workers.

Check out Baldur's Gate 3 on GOG

“Artificial intelligence will be grafted onto something handmade”

It is therefore easy to make the connection (but not necessarily justified) between the logic of profitability and the use of genetic artificial intelligence. At the Consumer Electronics Show 2024 (the largest annual electronics show), Nvidia presented (for the second time after May 2023) its ACE technology. A technology consisting of bringing generative AI models to video games so that characters not controlled by the player are more real, more believable in their interactions. A procedure to which Sven Vicke returned

What I think is that in the future I don't think all NPCs will be created, but probably all will be done the same way. I rather believe that there will be something handcrafted and that artificial intelligence will be added to it to enhance it. And it should be done in a way that is invisible so that you don't know that a change has been made.

This is one of the visions of the future he displays for artificial intelligence while specifying short and medium term. It's enough to already make an appointment with him on the occasion of the release of his next game to ask him the question.

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